Monday, March 16, 2015

Killer Instinct Winter Brawl Interview: Steam Co. CDjr.

My next entry of interviews is with the the Evolution 2014 Killer Instinct Champion, Emmanuel Brito aka CDjr. Won't keep you waiting much longer. Here is it!

Rodolfo Camarena
Okay...
You attended Winter Brawl last month and placed 2nd. What were your thoughts on this year's event?

Emmanuel CDjr Brito
Winter brawl never disappointing or any tournament run by big e for that matter. I had a lot of fun and met some new KI players and even though I didn't win I had lots of fun

Rodolfo Camarena
In Winners, you played Bass and got sent to losers. What was going through your mind when this happened?

Emmanuel CDjr Brito
Bass is an amazing player who only keeps getting better and better he outplayed me that set. After the lost I was so salty because duh I lost but I was also happy, happy because I'm seeing improvement in these players which only helps the game and community overall
It motivates other players to grind it out and get better

Rodolfo Camarena
In order to make it out of losers, you had quite the obstacles to negotiate. Which one weighed on you more? The match between yourself and your training partner and friend, Rico Suave or the rematch with Bass to make it to Grand Finals?

Emmanuel CDjr Brito
Honestly I worry the same about every player in tournament but I did get kinda sad cause I had to play Rico in losers and we usually play in grand finals
But overall
I was calm and just wanted to win so in my mind I was like "I'm jut gonna play the best I can against these guys

Rodolfo Camarena
It seems you were more focused in the runback with Bass and dominated the match. What adjustments, if any, were made?

Emmanuel CDjr Brito
I just played more patient and made better decisions where as bass played the same so I picked up on his patterns

Rodolfo Camarena
You made it to Grand Finals against Paul B, care to give us your synopsis on the match?

Emmanuel CDjr Brito
Honestly there is not much I can say about this match lol I just got mauled I didn't know what Riptor was doing that mu is foreign to me.
Then people came to me and told me I was getting hit by unbreakables and block inf
Lol
I didn't know

Rodolfo Camarena
lol

Emmanuel CDjr Brito
So I was ooooooook
I'll hold that shit
I wasn't prepared
He was
So no excuses

Rodolfo Camarena
Okay. Who, in your opinion is the best character int he game right now?

Emmanuel CDjr Brito
I don't know who is the best yet because there are more things to be discovered but Fulgore, Jago, Spinal, Sabrewulf, and Sadira look really strong.

Rodolfo Camarena
Well, if you had to name someone, who would it be?
Or at least top 3 if that's easier.

Emmanuel CDjr Brito
Fulgore Jago Spinal

Rodolfo Camarena
Okay, easier questions. Worst character, in your opinion.

Emmanuel CDjr Brito
*Aganos
.......

Rodolfo Camarena
Haha
Okay, CDjr. Going to wrap this up.
With a flurry of questions
Ready?
No thinking, just answer

Emmanuel CDjr Brito
Ok

Rodolfo Camarena
Mac or PC?

Emmanuel CDjr Brito
pc

Rodolfo Camarena
Papas Yuka o Papas Fritas?

Emmanuel CDjr Brito
Yuka

Rodolfo Camarena
Sony, Microsoft, or Nintendo?

Emmanuel CDjr Brito
Microsoft

Rodolfo Camarena
Captain Caveman or Captain Planet?

Emmanuel CDjr Brito
Planet
How dare you compare the two!

Rodolfo Camarena
Blue or Black?

Emmanuel CDjr Brito
Black

Rodolfo Camarena
and...
Legos or Mega Blocks?

Emmanuel CDjr Brito
Legos
Idk wtf are mega blocks

Rodolfo Camarena
LOL, they're like the Wal-Mart brand of Legos
they specialize in licenses though, like CoD, Halo, and Warcraft.
They're clunkier looking, but people like them.

Rodolfo Camarena
Alright, brother. That was fun. Will we'll be seeing you at Final Round?

Emmanuel CDjr Brito
Yes sir

Rodolfo Camarena
Is there anything else you'd like to share with everyone who'll be reading this?
Oh... just remembered. You're an MK fan too. What platform will you be getting MKX for?

Emmanuel CDjr Brito
Everything
Except last gen

Rodolfo Camarena
Cool. One last thing. If people wanted to say... watch you play or something... where can they go to do that and if they wanted to follow you, what's your Twitter handle?

Emmanuel CDjr Brito
My twitter is MKKI_CDjr and my twitch is cdjr02

Rodolfo Camarena
Thank you so much for the interview, CDjr. It was  a pleasure.

Emmanuel CDjr Brito
Anytime bro

Killer Instinct Winter Brawl 9 Interviews: Bass NS

Hello, folks! I'm starting a new series of blogs where I interview top players from the FGC, with the focus on players from the Killer Instinct community. Now this first entry is an interview with Kenneth Armas aka BassNS.



Rodolfo Camarena
Ready? Ok.
Your main is Spinal, correct?

Kenneth Armas
Yes, since his release

Rodolfo Camarena
Why?

Kenneth Armas
Spinal and Riptor were my favorite characters in the original Killer Instinct

Rodolfo Camarena
Nice!
Why not Glacius?
lol

Kenneth Armas
lol he was probably my 3rd. anytime I saw an arcade machine, I'd mostly pick Glacius
at home though, i'd stick with Spinal/Riptor

Rodolfo Camarena
Okay. So you went to Winter Brawl 9 with a goal. What was your goal and did you accomplish said goal?

Kenneth Armas
I wanted to make Top 8 again, preferably in Winners. and I was determined to win my first major.
when I got there, I saw my competition, and had realized alot of my past demons were back. I wanted to prove myself.
I didnt get 1st, but I did get top 3 (first time ever) and as the tournament progressed, new goals were made, and I achieved it and more.
I finally took out both Grief and CDjr, who have beaten me in previous tournaments
PaulB strikes again, but he's definitely next.

Rodolfo Camarena
How did it feel to send CDjr, Evo Champ, into losers?

Kenneth Armas
At first, I thought "yes, i knew i can do this" because of our first encounter at Apex. I did so well, and I couldn't believe it. I was determined to finish what I had started then.
When I took off my headset, and heard the crowd chant my name, and saw how much bigger the crowd got, it made me realize that I was part of the hype. I was doing my part in making KI grow.
so many emotions ran through me, while i stayed focused on my next match.

Rodolfo Camarena
So you're in Winners Finals and up against, PaulB, but got knocked down to Losers. Tell me. What was going through your mind knowing you had to face CDjr again in order to make it to Grand Finals?

Kenneth Armas
I knew it wasn't going to be free. CDjr is one to get fired up and bring on the pain. I also knew something had happened right before with Rico, so I saw it more as motivation to that fire. I was determined as well, because I wanted my runback with Paul, and wanted to eliminate CDjr completely.

Kenneth Armas
He adapted well, and so did I. But after watching the replays, I realized some stuff I could've done better in the matchup, which is fine. This is why I like watching all of my videos. I like to see what has changed, what can change, and how my opponent has grown as well.

Rodolfo Camarena
You both played very well at Winter Brawl. What's next? Final Round?

Kenneth Armas
Yes, and I'm determined to take it all.
Since NEC, I've made it to Top 8 (starting at Kombo Klash) and have made every Top 8 since then, placing higher and higher every tournament.
Winter Brawl was personally my hardest tournament, next to Evo

Rodolfo Camarena
Those are some great accomplishments and yes, Winter Brawl was pretty stacked. Shout outs to Big E and crew!
Curveball time.
Iron Galaxy said they'll give Spinal a new move, but at the cost of an existing one. Out of his ability to drain Shadow Meter, Instinct Meter, or Skeleport, which one would you sacrifice?
Oh, this new move is multi-projectiles

Kenneth Armas
If I had the choice, I'd keep Spinal as is (since I also thought S1 Spinal was perfect as he was)
but, if i really had to pick, i'd sacrifice the ability to drain Shadow Meter, and keep the rest.

Rodolfo Camarena
Okay. Now let's say, because I just thought about it and didn't consider it, that this new move ISN'T multi-projectiles, but instead his morphing enders from the original KI.

Kenneth Armas
If the morphing enders were just morphing enders (and didnt copy the effects of the enders in the current KI) and i was forced to remove an ability, i'd still remove Shadow Meter drainage.
if Spinal were to morph into said character, AND utilize the ability of the ender, that'd be insane. (IE Thunder's battery ender)

Rodolfo Camarena
Same answer?

Kenneth Armas
interesting question though, because that's literally the only thing I miss about current Spinal vs Classic Spinal

Rodolfo Camarena
Okay, while you think about that, here's another question. In your opinion, who's the best character in the game currently and the worst character?

Kenneth Armas
best is Fulgore. worst is probably Aganos at this point. he is new, yes, but I've put some time into him, and many multi hitting characters will give him trouble.
I do think he will be a great counter to Spinal. Chunks completely shift momentum.

Rodolfo Camarena
Interesting.
Lightning round, not thinking, just answer. ready?

Kenneth Armas
here we go.

Rodolfo Camarena
Coke or Pepsi?

Kenneth Armas
pepsi

Rodolfo Camarena
McDonald's or Burger King?

Kenneth Armas
burger king

Rodolfo Camarena
Jazz or Rock?

Kenneth Armas
Jazz

Rodolfo Camarena
KI2 or KI Gold?

Kenneth Armas
KI Gold
err
2 i meant
never touched gold.

Rodolfo Camarena
and...
for everyone out there. Is it Bass (as in the fish) or Bass (as in the volume)?

Kenneth Armas
Bass (my alias) is my favorite Mega Man character.
B(ass) is the way I say it. It's also a mispronunciation by Capcom of America, so I grew up saying it that way (along with many other fans)
B(ase) is the way you're supposed to say it, since his dog's name is Treble, and Mega Man is filled with musical references.

Kenneth Armas
So, I always tell everyone, they're both 100% okay with me.
But I call myself Bass (as the fish.)

Rodolfo Camarena
Awesome answer and background to your nickname!

Kenneth Armas
lol, i will post it on the page, since it'll probably clear up some confusion.

Rodolfo Camarena
Well, Bass, thank you for your time and and it's been a pleasure interviewing you. You recently just joined Twitter. Mind giving us your Twitter handle again?

Kenneth Armas
@XiBassiX
(my old gamertag was Xi Bass iX before I was recruited by NS)

Rodolfo Camarena
This concludes the interview. Thanks, bro.

Kenneth Armas
/xibassix will lead everyone to my twitter, youtube, and twitch.
and facebook as well.

Rodolfo Camarena
noted

Kenneth Armas
thank you for everything btw. this was a surprise, and a pleasure to do. I really enjoyed the whole thing.
flattered, and very grateful. Thank you.

Sunday, July 20, 2014

Razer Atrox and Mad Catz TE2 Comparison

So it's been a few years, but I'm back! You know how it is, you gain and lose interest in things, get too busy with work, family, and friends, but you manage to come back to the things you've put off. Like a blog for example. Anyway, this one is particular I'm writing is about fightsticks. You read that right. Fightsticks. Fighsticks, or arcade sticks, are controllers many gamers use who play fighting games. Without going into much detail, this blog is to compare two fighsticks for the XBox One.

Okay, here it goes! Quick run down for those who have been living in a basement all last year. Because that's when Microsoft and Sony released their next-gen console. Crazy, I know huh? Anyway, while you were living off pork n' beans and water, many of us have been playing XBox One and PlayStation 4. You should probably sit down for this next bit of news, but you remember that one game with that announcer that would yell out every combo at you? Doesn't ring a bell? Okay, try this. It had a female spy, a robot, dinosaur, a Tibetan Ninja, a boxer, an Indian (or Native American), a man made of fire, and an alien. Some cast huh? Yeah, that's right. Killer Instinct! They rebooted it for the Xbox One. Now that you're caught up to 2014, let's proceed.

Here is the Atrox fightstick by Razer.

 photo atrox_vs_te24_zpsdbfd3af6.jpg

Here is the TE2 fighstick by Mad Catz.

 photo atrox_vs_te23_zps3a4c07b8.jpg

I want to go over a few of the differences between the two XBox One fighsticks. I'll start off by giving you a brief description of the Atrox. The Atrox reuses the same shell as its XBox 360 counterpart, which was released last May/June. Equipped with its own storage compartment for its 13ft/4M USB cable and an additional bat/ball top for you joystick, as well as tool for removing the plexi faceplate to remove and insert custom artwork. The Select/Start or View/Menu buttons are located to the rear of the right side of the stick. Of course, since it houses a USB cable, it means that it's detachable. Not only that, but the XBox One version has a screw-lock feature for extra security. The rubber padding underneath prevents the Atrox from moving all over the place when set on a hard surface. Gone, is the rapid-fire feature, which isn't used in fighters to begin with and replaced with a larger 'lock switch' to prevent accidental in game pause or access to the home menu.

Now I'll give a description of the TE2. The View/Menu buttons are located at the back of the fighstick as it did with the TE. The TE2 also has a storage compartment to store its screw-lock USB cable, a pair of extra pushbuttons, and a Mad Catz tool kit. Not only that, but the space is enough to store an XBox One game too. The Killer Instinct TE2 features LED lighting with transluscent buttons. The newer TE2s does not have LED lighting or feature the KI design, but retains all other features.

"Rotendo, I don't want to read about differences or any of that noise. I want to see them for myself!" Okay, these picture comparisons are just for you! I'll try to provide a caption underneath in case you don't know exactly what you're looking at.

 photo atrox_vs_te2_zpse9aea993.jpg

 photo atrox_vs_te22_zpsfd803836.jpg Side by Side

 photo atrox_vs_te26_zpsab7959b4.jpg Front Angle Shot

 photo atrox_vs_te28_zpsa921852c.jpg Opened Up!

 photo atrox_vs_te29_zps456e9df1.jpg
Top View

 photo atrox_vs_te211_zps49808d1b.jpg Let's store a game, shall we?

 photo atrox_vs_te212_zpsa902124e.jpg Atrox - Nope

 photo atrox_vs_te213_zps71de86b2.jpg
TE2 - Yes!

 photo atrox_vs_te214_zpsaa25fa3f.jpg Atrox Clearance

 photo atrox_vs_te215_zps5cb4faa5.jpg
TE2 Clearance

 photo atrox_vs_te219_zps329dd04f.jpg
Atrox - Cable Security

 photo atrox_vs_te220_zps33438d1b.jpg
TE2 - Cable Security

 photo atrox_vs_te222_zps4c93277d.jpg Side View

 photo atrox_vs_te232_zps44d81359.jpg Bottoms Up!

 photo atrox_vs_te230_zps15aa5e24.jpg Atrox - Bottom

 photo atrox_vs_te231_zpsa0182f0b.jpg
TE2 - Bottom

Alright. Enough pictures. If you rather watch my boring video which I recorded at like 2 in the morning, here it is. You'll get the same information as well as a few good laughs at my expense. It isn't edited or anything. Just decided to record it with my Galaxy and uploaded it. If you have any further questions. Post below or you can leave a comment in the video.

Friday, May 13, 2011

Upper-Cut Circuit Championships (UCC) – The Birth of a New SouthWest Major

What do you get when you incorporate the knowledge, experience, time, and passion from all the tournament organizers within the SouthWest, coupled with high caliber players scattered throughout the region? Why, the Upper-Cut Circuit! The Upper-Cut Circuit is a collaborative effort from tournament organizers from all over the SouthWest Region, with Texas as the focal point. For those of you who need a quick geography lesson, Texas is the second largest state in the United States and could be found between California and New York. You can Wikipedia the rest. Back to the show…

The Upper-Cut Circuit is a series of tournaments within the SouthWest that rewards top performers with points that go towards seeding. The plan is to develop a ranking system for the SouthWestern players and using that strategy, will help increase attendance at ALL tournaments in the Sout West Region. For each game involved in a UCC event, one battle point will awarded for every 8 players in the tournament. Example: SSFIV receives 64-71 entries; 1st would receive 8pts, 2nd 7pts, 3rd 6pts, etc. Keeping the ranking points closer really encourages travel as well.

The tournament directors responsible for developing this system are Jeff “pkrstdnt” Feig and Kent “focusflute” Summerour from Dallas, TX. These gentlemen run the Dallas/Ft Worth Fight Club and you can check out their facebook page here DFW Fight Club
Now what is a major without drama and hype? I call it a Magic the Gathering tournament (hey, I’m not knocking MtG because I use to play it back in the day, I’m just saying it isn’t as exciting to watch) Here are the partial results of UCC ’11 (May 6 – 7, 2011) at the Homestead Suites Ft Worth, TX. Don’t forget to check out the uploaded Finals and Grand Finals! Links after the results.

MvC3
1st Toan
2nd Ginga Bishounen
3rd GW Stone
4th DRS Nashfan

SSFIV
1st Toi504
2nd Viet
3rd Jan
4th Flash Metroid

MK9

1st JOP
2nd FunkPanda
3rd UFO furbarduck
4th Ranmasama

Blazblue CS

1st Ginga Bishounen
2nd Jan
3rd AnimeFreak
4th DRS Nashfan

Tekken 6
1st Raybonekilla
2nd Byakko
3rd Link
4th I.C.E.

Arcana Heart 3

UFO fubarduck

Pictures from the event can be viewed here.



Videos links from the event are listed below:

Direct Feed
MvC3 Winners Finals

MvC3 Losers Finals

MvC3 Grand Finals

SSFIV Winners Finals


SSFIV Losers Finals

SSFIV Grand Finals

MK9 Winners Finals

MK9 Losers Finals

MK9 Grand Finals

Tekken 6 Winners Finals

Tekken 6 Losers Finals

Tekken 6 Grand Finals


Blazblue CS Losers Finals

Blazblue CS Winners Finals



Blazblue CS Grand Finals

LIVE FOOTAGE W/CROWD NOISE

MvC3 Grand Finals Part 1

MvC3 Grand Finals Part 2

Wednesday, April 20, 2011

The Return of Mortal Kombat and... PDP's Mortal Kombat FightStick

What are you doing reading this? You should be playing the rehashed Mortal Kombat right now, but I'll just assume you're at work and stuck behind a monitor or two and if you're like me, three.

Mortal Kombat released yesterday, April 19th, 2011 for both the PlayStation® 3, and Xbox© 360 and brings with it the fatalities, blood, and gore that the series is known for. The game takes place throughout different periods of the Mortal Kombat series. The story unfolds when you play through the game in Story Mode. It starts off with the camera panning through a field of deceased combatants, finally reaching to Shao Khan and Raiden where Shao Khan is about to finish off Raiden... oh wait...***SPOILER*** then begins reciting some spell, then you hear him say, "He must win"... and boom! You begin back with MK1 you begin playing through the MK storyline with various characters. Very much like in MK vs DC.

If feels like MK vs DC and plays much like MKII and UMK3 (without the run button) coupled with some elements from Tekken and Street Fighter. It features 2v2 mode, ladder mode, challenge mode, and of course online mode. About the only thing I don't like is the way you have to configure your controller/arcade stick. During the game, when you select controller you only get the options for preset 1, 2, 3, or 4. Meaning configuration for preset 1-4 must be done at the main menu options. Another gripe I have is that you do not have all the fatalities at the start of the game. You must unlock everyone's second fatality and their stage fatalities. Playing through story and ladder modes earns you coins you can use to unlock items, content, fatalities, and etc at the Krypt. The good thing about that though is it give the game a higher replay value.

In MK9, added gameplay features includes combo breakers, x-ray moves, and enhanced specials utilizing the new super meter. A full super meter allows you to use the x-ray move dealing massive damage to your opponent. This was implemented as a way for you to comeback and to help balance different skill levels. There are different opinions about this, but that can discussed at various forums and message boards. Two bars filled allows you to use a combo breaker to interrupt your opponents combo. One bar allows you to use an enhanced version of any of your special moves.

There quite a bit more I can talk about, but I want to shift the focus to PDP's FightStick designed exclusively for Mortal Kombat 9 and sold in a Tournament Edition of MK9 but in limited quantities. Now I can really go into detail about the fighstick, but since I have already done some of that in another post regarding modding the stick, I'll just link PDP's video discussing their stick. In Depth with the Mortal Kombat Fight Stick (PDP)

With all that out of the way... lets more on to what you can do with your fightstick, like modding it! Actually. You know what? I'll just link the goodness, yet again. I modified my sticks shortly after picking up my Tournament Edition copy of the game, but not before I got to test it out and use it in a tournament (which I ended up getting 2nd place)
PDP's Mortal Kombat FighStick and Modding

So there you have it. Enjoy the video and modding tutorial (if you would call it that), now go get your fatality on!

-Rotendo

Sunday, April 25, 2010

How to Build and Organize a Local Fighting Game Scene



This is mainly directed for those without a current scene in their area/region. Those of you who may have a local scene already may use this to help broaden and build upon that community.

During the drafting phase of this blog, I’ve managed to come across the latest Wakeup, Shoryuken podcast, http://shoryuken.com/content.php?r=339-Wakeup-Shoryuken-E009-Community-Building-and-You] Community Building and You, which coincidently is based on the blog you’re reading right now! I was like, “Damn… a fucking podcast beat me to the punch!” Anyway, this will go into more detail about making this all happen.

Step 1: Establishing the Scene

Probably the first thing you may want to do is to identify the players. You can begin with yourself and a couple of friends that play regularly, then moving on to co-workers, fellow classmates from school, and even your sister’s/brother’s boyfriend/girlfriend. From there you can hit up that arcade of yours that still have Primal Rage, Virtua Fighter 2, and War Gods [url]http://www.youtube.com/watch?v=stYMjSOxk70[/url] with the 3D button that never seems to work and get with those guys who you never speak to, but have always enjoyed beating down in Street Fighter Alpha 3 and Ultimate Mortal Kombat 3.

Step 2: Building the Scene

Now that you have established the scene, you want to start building on what you have. Word of mouth has always been a great source for getting the word out. “Hey, did you know that there is a (game of choice here) scene here?” So now the word is out that people no longer have to rely on disappointing online matches with lag or players not on the same skill level and that there are people in the area who plays (and hopefully familiar with SRK) Believe me folks. It’s a small world out there and you’ll be surprised if you’d just ask. [That is how I found people when I was in Okinawa, Japan, ours and SRK’s very own Saotome Kaneda!]

So basically you’re recruiting and you do that by using what’s around you and most importantly… do you care to guess? The internet! In case some of you don’t know (and you should) SRK has a Regional Matchmaking Thread consisting of the following regions: Atlantic North, Atlantic South, Midwest, Northwest, Pacific North, Pacific South, Southwest, Canada, and World. There are other sources of media out there that you can use such as Facebook, Craigslist, Twitter, MySpace, and more.

No access to the World Wide Web? Do you have a local arcade, go to college, and have a few game retail stores nearby? Those are all great places to meet and advertise your scene. On the podcast, Renegade talks about forming clubs in school which is an awesome idea. Hell, try posting flyers up in areas you are allowed to. Mom and Pop game retailers are a great place to put up your flyers as they are not restricted to space purchased by vendors for marketing purposes like GameStop and Game Crazy. As a former Store Manager for GameStop, let me tell you, they will not let you put up ANYTHING that is not in the marketing guidelines or planogram for the company. Sometimes, however, you may get approval from your DM if it can help promote new games, and increase reserves and sales, but don’t press your luck if you’re trying to get something together for something that is played on last gen consoles. Really quick before I go on to the next step… A clever way to pass out your flyers at retail stores is to have them as manual sized inserts. Stick them in every fighting game case in the store and you’ll increase the awareness of the scene in your area whenever a customer purchases that used copy of Soul Calibur 4, Smash Bros. Brawl, or Tekken.

Step 3: Organizing the Scene

How do you organize a scene? After you have a good solid group of players that occasionally meets, you may want to start keeping track of names, phone numbers, gamer tags/handle, and etc. Maybe assign roles or finding someone who is responsible enough (and serious) to organize and keep up with everything. No, I’m not kidding. It really helps and keeps everyone up to date with what is going on and finding out what is going on in your community.

I’ve been following the ‘small’ but existing scene back in my hometown since I left and joined the Marines. Moving back last August, I really wanted to put us on the map and build a scene that everyone can be proud to be a part of. So I created a new thread (which I can edit and organize as I see fit) got names, numbers, etc and listed them on the front page for everyone to have instant access to. I created links to footage of recent tournament matches, pics, tournament results, and even ranking battle schedules! Anything of interest I update in the News section of the post and archive them when we enter a new month. A bit too much you say?

This will help your scene not only grow, but improve as well. Within months of my arrival back home, I’ve managed to increase the size, interest, and importantly the skill level of the scene here. Take it slow first if you’re new to all this, but with time and patient everything will fall together.

Gather together the trades that everyone has to offer too. CSS, HTML, photoshop, video editing, art, stick building/modding, access to venues, jobs at a game retailer, and more. Try to get everyone involved because this is everyone’s scene. Eventually you may want to create a MySpace group, youtube channel, and even a paypal account to fund for traveling expenses to tourneys, food, prizes, equipment, and anything else you can think of.

Here is an example of what we I have done thus far. http://www.shoryuken.com/showthread.php?t=219478 I already had someone use my thread as a template for their own community and everyone is welcome to do the same. Big shout out to the Arkansas crew!

It is a lot of work, but in the end it is all worth it. With the proper structure and patience, you’ll get your scene to where you want it to be.

Step 4: Managing Progression and Evaluating the Scene

I’ll keep this step concise. The last step is to supervise how well your scene is growing and improving. Toss in some tournaments and when you become comfortable, take it on the road. Test your skills with the next town, schedule team matches or tourneys and work from there. You’ll meet new friends, exchange personal information, form rivalries, trade secrets and overall, learn from the experience.



Remember... there are many useful links here on SRK to get you started. The rest is all up to you, but we're here to help too :tup: I'd like to thank my fellow K-Town members here in central Texas, who accepted my ideas, planning, and organizing to put us where we are today. As a treat, every keep your eyes open for my next set of vids. No Marvel this time, but some SFIV from a recent Central Texas Brawl tourney. www.youtube.com/rotendo You can find older MvC2 matches there too and I'm working on compressing the infamous Clockw0rk vs Dark Prince money match, so that youtube can accept it. Thank you all for reading!

This blog was featured at Shoryuken.com at this url: http://www.shoryuken.com/entry.php?b=1020 This is a copy and paste, so some links might not work and you'll have to copy&paste them into the address bar.

Tuesday, July 22, 2008

Employment at Gamestop/EB Games

The car pulls into an available parking space, the engine shuts off, and everyone exits. You see the Sears name in the distance... maybe Dillard's or something, I don't know. As a matter of fact, it's been ages since I've seen a Dillard's. Are they even still around? Anyway, you have only 3 stores in mind that you want to spend your time in (not including the arcade) : the Candy store, KB Toyz or whatever they have, and Gamestop/EB Games. The hottest games, latest gaming consoles, cool accessories... they have it all! How cool would it be to work here? You get to play all the latest games before everyone, cool swag, and the best part... you're having fun while working there! Hell yeah! Are you hiring... how old do you have to be to work here... I own every console ever, can I get a job... -- those are the typical questions asked everyday as many dream about working at Gamestop/EB Games and all for different reasons.

Dreams are good to have or so I hear according to some specialist. Something about "consolidating what we learned while we were awake so we can remember facts and information for years to come" and some say its R.E.M. (no, not the band) Anyway, the actuality about working at game retailer is that it is a job. Yes, you read that correctly. You have to work! Many people, mostly youth misconstrue what employees do at Gamestop/EB Games. I would list the job descriptions here, but I'd rather you look it up for yourselves. Umm... nevermind. I just checked and there isn't anything listed for game advisors or keyholders, but I'm still not listing them, lol. I'll run through the basics 'eh: customer service (this means you have to talk to people and have what they call 'social skills', be able to read and know how to alphabetize (A, B, C...Z)
Alright, I sort of tapped into this in the last paragraph, but I'll elaborate a little more here. Retail Skills vs Game Hardware/Software Knowledge. Round 1: Fight! Do you think you really have to know what a Nintendo-360-Station-2 is in order to sell it? The answer is: no. All is required is knowing how to talk to people. "Outstanding! You're wanting a Nintendo-360-Station-2? That'll look great in your entertainment center! What is the first thing you plan to do when you get home?" -something like that. Notice that nothing was mentioned about how the games will look or anything like that? Would it have helped if they actually knew what they were talking about more? Let's not get into that right now... or ever. Maybe if I feel like writing another blog about this, then we'll see. Someone that is much more knowledgeable about gaming consoles and game software will make the customer feel more secure about dropping $400 on that new system that just another great retailer. What can you provide to the company? Hopefully it is both.

Okay, so you know that you want a job working game retail. Are there any long term goals or benefits you're trying to get out of this? Usually people want to work there because of the availability to play the latest titles and stuff. You know what? I'm going to end this here and go straight to the point.

You want a job at Gamestop/EB Games, but so does everyone else. You fill out the application, turn it in (like everyone else), and hope to receive a call soon. The truth is this. You're never going to get that call and here is why: that store more than likely already have a full staff. Just because you see some of the same guys all the time, doesn't mean that they're in need of help. They have part-timers that come in for a few hours here and there throughout the week, managers don't have time to go through all the applications that are submitted daily on top of the other duties they are responsible for. In other words, it is not a priority and will just sit in the drawer, desk, or get filed... along with the hundred other applications that were submitted that month. I mean, who just leaves an application in the hopes that we see something we like and can use? Want to know who? People that never get hired! You want a job, you got to be persistent with the Manager, be that loyal customer, and express exactly why you should be hired... and please do not say because you own every console, and play games all day, or something similar. EVERYONE SAYS THAT! Alright,not everyone, but about 94% of the applicants that I've interviewed. Don't get me wrong, that is great! It all falls in the needs of the store, what the manager is looking for (if they're looking), and you're desire to work. Let me say that again... WORK! The only drawback is that it is retail. Meaning when it comes down to it, it is all about numbers, sales, and revenue. Economics101 people. I'm done. Don't want to beat a dead horse, but I think I exceeded that.

So I've jibber jabbered about dreams, reality/actuality, retail experience and hardware/software knowledge, goals, and the application drop off thing. You want a tip? Never drop off an application and walk off. Ask to speak to the manager, tell them about yourself and why you want to work there. A resume' attached to the application is a bonus. You don't have to be dressed or anything. They aren't going to interview you on the spot, but first impression goes a long way, but you don't want to over do it. Jean and a polo will suffice for dropping off an application, but a 3 piece suit for a job at Gamestop/EB Games (especially for a game advisor position) is a bit much. You're not going to start off getting that desired hourly wage or hours requested per week. Working hours per week are set by corporate, and fluctuate from week to week given to each store, which gets distributed among the staff excluding the manager. So you'll have some weeks where you were given 4 hours and some where you were given 14 or so. If you can't handle starting off like that and working your way up, don't bother applying. This is not the job for you. You want to have fun and get to play games? Get a job as a tester (quality assurance) Other than that then keep your current day job, that is if you have one.

-Rodolfo Camarena